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From AI Skeptic to Constant Collaborator: What I Learned Vibe Coding
The Question That Started Everything… am I going to lose my job?
Read more →The Road to Combat Is Paved with Tangents: A Devlog
I set out to make a combat system. I returned with roads, models, and a blink ability…
Read more →Scope Creep Chronicles: Creature Combat Devlog
Crouching Creature Combat, hidden tangents…
Read more →When Refactors Eat Your Game (and Your Evenings)
From Buttons to Cards: A Sideways Journey
Read more →Post Archive
All Posts
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From AI Skeptic to Constant Collaborator: What I Learned Vibe Coding - October 20, 2025
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The Road to Combat Is Paved with Tangents: A Devlog - October 17, 2025
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Scope Creep Chronicles: Creature Combat Devlog - October 10, 2025
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Cards, Chaos and the subtle art of Claude Code - October 03, 2025
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When Refactors Eat Your Game (and Your Evenings) - September 29, 2025
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I Just Wanted to Make a Board Game and Now There Are Procedural Islands - September 07, 2025
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Building AI Before Building the Game: A Cautionary Tale - September 07, 2025
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Islands at War: Designing a Board Game with AI - August 21, 2025
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The Zero-to-Vibe Coding Jumpstart Cube Catastrophication - August 04, 2025
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Charting a Path to Senior Staff Engineer - August 03, 2025
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What Does a Staff Engineer Actually Do? - August 02, 2025
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